
Keep up the good work." To the rest of you, thank you all for showing interest in this topic, and for helping each other out as the need arises. I am sorry I do not have time to comment on other aspects of your research, but I believe that I should say little more than the following: "You seem to know what you are doing. Starting the winter holidays (December 19 or so), I may be able to drop in on weekends, but I encourage you all to continue to collaborate amongst yourselves to further our understanding of the RNG.Ĭhrish, I had a feeling that game time made no difference, but I believe you have confirmed it. My academic situation persists, and as such, I will again be absent during December, and pretty much in the foreseeable future. I would again like to apologize that I have not posted in this thread as of late, but it seems as though you are all doing very well without me (not that there would have been any reason to suspect otherwise). This may be what is happening with the FR/LG games - just a thought even 1/60th of a second would be enough to throw things off. However, when we tried for the same exact spread on a different Emerald cartridge, there was a difference of about 1/2 - 3/4 of a second for the same spread. What we have found is that once we callibrated the stopwatch, we were always within the margin of error (+. We are using a stopwatch that is guaranteed to be accurate to within 1 microsecond for a 10 hour period. As an example, we have been RNG abusing Emerald to get almost perfect Timid Latis and the elapsed time to hit the spread is over 3 1/2 hours. One reason I can think of that you might not be hitting any of our spreads is that each game cartridge seems to vary slightly in its timekeeping.


We are now working (when we get the time) on reducing the scope of the problem. Our original post (page 2 of this blog I think) had the exact timing of what we did. We used a set interval of 80 seconds for the journal of past activities to ensure that it completed before pressing A to initiate the battle.ģ. Yes, we did keep the time constant on the title screen.Ģ.
