
- #FNIS CREATURE PACK 5.0.1 INSTALL#
- #FNIS CREATURE PACK 5.0.1 MOD#
- #FNIS CREATURE PACK 5.0.1 MODS#
- #FNIS CREATURE PACK 5.0.1 DOWNLOAD#
There must be something in my game that it clashes with, but I don't honestly know what it is.
#FNIS CREATURE PACK 5.0.1 DOWNLOAD#
It does not seem to suffer from CTD reports. I cannot find the creature pack anywhere, does someone have a link to download it 2 comments.
#FNIS CREATURE PACK 5.0.1 MOD#
Nothing else in my load order overwriting it, or getting overwritten, so source of these crashes might become from the mod itself. While I have cleaned the Dawnguard DLC, there should be no reason for them to clash. According to Mod Organizer, only things that Moonlight Tales scripts are overwriting are from Dawnguard and Unofficial Dawnguard Patch. I honestly don't know what would cause this instability. However, I also had a CTD with Moonlight Tales, when I used Preador Vision and disabled RealVision ENB from the same key - because night vision does not work with ENB otherwise. In some level this would make sense, because EE included werewolf encounters that may or may not be exactly in line with Moonlight Tales. I found that the combination of Extended Encounters and Moonlight Tales felt somewhat unstable and I had CTDs with them.
#FNIS CREATURE PACK 5.0.1 MODS#
It seems to have some compatibility issues with other mods that include werewolfs. I have had some CTDs with Moonlight Tales. NOTE: Following is not a solid fact, but based on my own experience. FNIS Creature Pack 5.1Īs a consequence, if you want to add a skeleton animation, you have to add it to draugr, and can then can automatically use it for skeletons as well. Therefore FNIS creatures also handles both creatures as one.Īs a consequence, if you want to add a skeleton animation, you have to add it to draugr, and can then can automatically use it for skeletons as well. IMPORTANT Note on skeleton characters (draugrskeleton):īethesda has merged behaviors and animations for draugr and draugrskeletons (which are in-game named as skeleton). Or, if you are a modder about to make one.
#FNIS CREATURE PACK 5.0.1 INSTALL#
Use this pack only if you intend to install a mod with custom creature animations. Install on top of FNIS Behaviors 5.1 or higher. This pack is necessary to generate FNIS Creature Behaviors.
